Greetings Legends,
We are proud to announce that after a successful one year and a half online and 4 seasons of the most advanced 100 CAP ever created in SRO the time has come to progress to the next 11D of the highly anticipated 110 CAP !!
Legends Online is made by experienced (over 15 years) Silkroad fans and players who have a real passion and love for the game and by some of the best developers in our game community.
The game's full potential was unlocked by tweaking and balancing all the systems very carefully and precisely to get the best out of the game and after a successful Legend X [100 CAP] and probably the most advanced 10D Silkroad ever had we are set to expand and improve the game even further.
Our goal stays the same, is to provide the best gameplay experience of the real original Silkroad keeping the old-school feeling to the game that we all fell in love with back in the day, also allowing players to experience the whole game content as it meant to be played + newly created content that keeps the players excited to login and play active daily every season.
Legends Online won't be limited to any certain level cap and about every 1 year or so will progress to the next level cap, so get ready for lots of action on a fair and legit non-bot server as we are going all the way up to 140 CAP with dynamic rates and proper balance that ensures pleasant gameplay for everyone at any level as the server progresses.
Legends silver starter pack of some useful items and 1,000,000 gold will be found in your inventory to boost you at the beginning of your journey and help you level up more smoothly + a big boost starting with 100,000 Skill points to make sure you won't need to gap at least until you get to the first Forgotten World.
Providing you with the best gameplay possible is our main mission and we went into very tiny details to improve the gameplay without breaking the original game.
Few good examples :
Auto Sort function added to your Inventory, Storage and to all the Ability Pets it will automatically sort everything out for you, auto sort is probably one of the most useful and simply great features ever made by Vsro-Plus.
Stable horses movement speeds increased, it will allow you to ride your way throughout Silkroad rather than just run all the time.
Mobs spawns were highly increased to make sure there is enough mobs on map at any area for both solo and party players.
Maximum stacks were highly increased, in order to save some space in your inventory and allow more drops to fit in.
Most of the buffs continuous time increased and some skills cast animation times reduced in order to improve both PVE & PVP gameplay.
Teleport level limits were set for towns/areas to encourage players to progress by quests and by real play rather then taxi all the way up effortlessly, however we have kept the option for higher level players to help out newcomers and "power level" at many popular areas over the map.
Progressing by quests should be prioritized as the rewards are set higher then ever, as you already might know most quests rewards (EXP/SP/GOLD) were increased by 3x while some quests increased by 5x (Alexandria/Egypt) and some even by 10x (Qin-Shi Tomb) but also we have created a special Achievement System, this system will reward players with Legends Silver Coins for each area quest completed.
Quests are the core of any MMORPG game and we love the original Silkroad quests, it's always nostalgic feel that takes us back to the game and we are proud to say that our server is a quest-based server and its defiantly the best way to level up.
Did you ever wonder why only the European side has cool unique quests, but the Chinese do not ? This is not fair, right ?
Thus, we have created and added new set of unique quests with great rewards of Seal of Moon & Seal of Sun weapons that completely fits the original Silkroad story line and will help players level up and progress faster, also we have edited the existing unique quests of Cerberus, Captain Ivy and Goria by setting a level limits to them and adjusting their rewards accordingly so both CH & EU players can enjoy the added uniques quests rewards.
Another thing that is important to mention is the fact that all the quest items drop rates were increased and hunt quests kill counts are now fully shared in party, so it's faster to complete any quest both in solo and party gameplay.
There is a story written for each unique quest and we encourage you to read their stories to get know them better and maybe learn something new.
All the Forgotten Worlds will be enabled on Legends Online as each of them is fun and unique, full of memories and will help a lot in the leveling process.
Completing the talismans collections books quests will reward you with Seal of Sun weapons, Skill Points and other great rewards.
The talismans drop rates were highly increased and set accordingly to the difficulty of the FGW, higher the star* grade the higher the drop chance and the drop amount.
To make it right and more challenging we moved the first treasure boxes to the last boss uniques rooms.
Also every unique inside any FGW will drop Faded Beads which will reward players with random amounts of skill points, as we all know getting fully farmed requires a lot of SP and time so running the Forgotten Worlds is the key to success.
All the dimension portals will be available at the Grocery NPC for gold.
Togui Village - The Phantom of the Crimson Blood [61-70] - A collection of Toguis who ceaselessly desire human blood, completing this collection may allow you to get a little closer to the power of their magic.
Rewards : 8D Seal of Sun weapon of choice + 100,000 Skill Points.
Flame Mountain - The Burning Abyss [71-80/81-90] - The fire that rages ceaselessly on the Flame Mountain... This collection of sweltering heat is filled with souls that are as scorching and wild as that fire.
Rewards : 9D Seal of Sun weapon of choice + 150,000 Skill Points.
Shipwreck - The Green Abyss [91-100] - A collection of memories buried in the deep abyss of the ocean, one can sense the warmth and the affectionate longing of a lover forgotten for a long time.
Rewards : 10D Seal of Sun weapon of choice + 200K Skill Points.
Shipwreck - The Sea of Resentment [101-110] The endless sea even devours tears.
This collection is of a spirit whose sorrow and longing were so powerful that they became bitter resentment.
Rewards : Upgrade tool from Nova Egy/A weapon to clean Nova Egy/B + 250K Skill Points.
(Wont be available during the Legend XI - Season I).
In the original old Silkroad the Chinese mastery was limited and CH players could learn up to 3 different masteries and it was very well balanced, many different builds were unique in their own way but ever since the European race was added to the game the Chinese race has suffered a huge defeat.
Since then, the easiest and most common way to fight back was unlocking the Chinese full book of 5 masteries and add like 10-20% damage increase buff which just led to disbalance and total domination inside the Chinese race by one very well-known build, while making all the other strong and great builds not appealing or competitive anymore.
Thus, we have decided to set CH mastery level limit to 4 as this allows us to bring back more variety of CH builds which will make the game bigger and way more fun.
We believe that each build is a unique and have its own advantage/disadvantages from one another, also we believe that the best PVE builds shouldn't be the best in 1v1 PVP and vice versa, with that being said players will have to choose their builds wisely according to their preferred game style.
Adjusting the skills to achieve the right balance between different classes of both races was one of the most prioritized tasks we had.
We literally tweaked every single skill in the game to make real balance rather than going the easy way by just adding 1 permanent damage buff, that maybe helps but doesn't really solve the deep builds and race balance problem.
Few examples :
Skills series sharing the same cooldown, so players won't have to rely on outdated lower-level skills just for their abelites anymore since the higher levels were greatly boosted.
Continuous time of most buffs were highly increased, so players can enjoy more smooth long time party gameplay both PVE & PVP sessions.
Most Chinese buffs not only were increased in duration but also animation cast time reduced, so it won't take as long to cast them time to time.
New skills were created and added while many skills were adjusted and improved, for example some of the Chinese self-buffs are now party shared making CH more useful and fit in auto shared parties both in PVE & PVP.
Also, some of the weapons critical rates have been adjusted, mostly to make sure STR Chinese builds are not left behind, actually they will be stronger than ever before as they also got buffed greatly.
Higher critical means higher damage so hunting experience as STR is greatly improved as well.
Our approach for achieving the right Chinese balance took us far and deep into their mastery books.
We have spent countless hours and PVP sessions figuring out the best and most creative ways not only to increase the damage numbers but actually change some of the PVP gameplay of different builds.
For example by sharing skills cooldowns while increasing the power of the latest level of the skills so there is no reason to rely on lower level skills anymore, reducing MP consumption to prevent any mana problems even in Armor sets and adding new abilities to skills that usually were not even used before also we have added some new skills and re-made some CH self-buffs as party buffs as well.
The set type limits of masteries for the European race have been removed to improve both their PVE and PVP gameplay and to even with the Chinese race that don't have limits to set by mastery.
For example, a Wizard build will be able to equip a Heavy Armor set without the need of learning Warrior mastery, Warrior/Rogue build will be able to equip a Robe set? and a Warlock/Cleric will be able equip a Heavy Armor set by default.
Another thing that was done to slightly improve PVE gameplay experience for EU is the cooldown reduce of potions from : 15 seconds to 10 seconds as a small improvements for EU on the lower levels.
Also, there won't be any mana problems for any build really as most of the skills MP consumption was greatly reduced.
Special live and dynamic Honor System based on players in game activity created.
Once you reach level 60 make sure to create an academy so you can start receiving honor points.
Every academy graduate will grant you by 2 Honor Points.
Every completed event you will get 1-2 Honor Points.
Every slayed unique will grant you by 1 Honor Point.
TOP honor kings crown icon will be added and displayed near the names of the TOP 5 players to make sure everyone knows who are the TOP most active players on the server.
Honor Ranking will reset at the start of each month and the TOP 5 ranking players will be rewarded by free silks rewards.
Job system is one of the most, if not the most important aspects of Silkroad.
The original triangular conflict of Traders, Hunters and Thieves was chosen as the job system as we believe that this is simply the best job version of the game, however on Legends Online the job system was greatly improved and balanced.
Increased Job Profits !
Increased Transports speed !
New Trade Centers !
Most Wanted System !
Advanced Job Suits !
Also, special TOP job +5% speed buff + cool visual effect be added to the TOP 10 job players of each job fraction.
In the original game there were only 6 Special Trade Centers : Bandit, Black Robber, Niya, Wing, Salt Desert and Red Ground.
However, on Legends Online you will find 9 of them as we have added 3 new Special Trade Center NPC's :
The Evil Order Trade Center, we believe that this trade center originally belongs there just for some reason never was enabled or used before in the original game or by any other server.
As you might guessed already it will be located at the Evil Order Fortress and will require a quest to be done by the Traders to be able to buy special goods during the Special time and sell anytime.
The Forest of Sorrow Trade Center, one of the most remoted places of the European side of the Silkroad map is now serves as one of the best trade routes with high profit and no quest is needed so Traders can sell anytime and buy at Special time.
Tomb Trade Center, one of the most remoted places of the Chinese side of the Silkroad map is now serves as one of the best trade routes with high profit and no quest is needed so Traders can sell anytime and buy at Special time.
Special Bargain Goods time will happen 3x times a day at 21:30 / 05:30 / 13:30 UTC/GMT+3.
New set of job suits added, starting with the very first level 1 suits that can be found in each town job association NPC and higher level advanced job suits will be available at Legends Manager NPC for gold + Legends Coins.
Level 1 suit buffs : 1 STR/INT +1% movement speed will be available for players at level 20.
Level 5 suits buffs : 5 STR/INT +2% movement speed will be available for players at level 40.
Level 10 suits buffs : 10 STR/INT +3% movement speed will be available for players at level 60.
Level 15 suits buffs : 15 STR/INT +5% movement speed will be available for players at level 80.
Level 20 suits buffs : 20 STR/INT +10% movement speed will be available for players at level 80.
New special Job Suit alchemy system created that allows you to upgrade your level 20 job suit up to +10, each +1 adds up +1 STR/INT point and +1% speed and when you reach +10 the job suit will get in addition 2 magic options of +10% more damage on uniques (similar to the Spirit magic option) and +2% more Lucky so having a +10 level 20 job suit is probably one of the most important things you can have in the game however it's not an easy task to get to +10 as the rates are pretty low.
Another special feature that we have developed is the "Job Stealth", once you put any job suit on you will get invisible buff for 2 minutes so there is plenty of time to buff buy goods and leave town unseen (works for all 3 jobs) this special feature was developed in order to prevent job abuse by spy games in towns.
The NPC Transports HP were adjusted and limited accordingly by levels 20-90 considering the capacity of 1-4* goods trade scales.
Item Mall Transports were also adjusted and limited to level 100+ with bigger capacity to carry 5* goods, and also split by groups :
Rhino, Buffalo and Elephant can be summoned only by Traders.
Behemoth, Dark Lizard and Donkey can be summoned only by Thieves.
Some transports are a bit different from the other, some have more HP and some more speed so choose your transport wisely.
Silkroad is all about traveling the historic trading roads, and the longer the road the higher the profit as the risk.
Trade profits were highly increased by the goods cost not only for the Traders profit's sake but also to make it more balanced for the Hunters and the Thieves out there.
1* trade scale = 15,000,000 gold.
2* trade scale = 30,000,000 gold.
3* trade scale = 50,000,000 gold.
4* trade scale = 65,000,000 gold.
5* trade scale = 75,000,000 gold.
Daily sales limit of 50,000 goods (equal to 10x 5* successful trades) was set in order to balance jobs and prevent/limit possible abuse.
Players are allowed up to 8 safe 1* trades per day, safe trade means you cannot be attacked by any Thief player (does not apply to special goods trades).
All Trade Centers profits can be easily calculated by the Trade Export Details window at each Trade Center NPC.
Hunters are the protector of the caravans, their job is to protect the Traders from the Thief players out there however on Legends Online Hunters are needed also to take care of the boosted NPC Thieves that spawn with higher speed and damage so for a Trader in order to carry a 4-5* goods trades Hunters are necessary.
Original weekly contribution system got upgraded to a daily contribution system and by the end of each day on 00:00 (server time) extra gold can be collected by each Hunter associate NPC in any town.
Thief job is greatly boosted on Legends Online not only by the fact the goods cost set higher but also thieves profit is set to 90% (originally was 75%) also for each additional Thief in party there is a original bonus of +5% as the sale gets equally shared between the party members so a party of 8/8 thieves will gain the maximum of +35% but on top of that we have added a fixed +50% bonus for each Thief in party.
Original weekly contribution system got upgraded to a daily contribution system and by the end of each day on 00:00 (server time) extra gold reward can be collected by each Thief associate NPC in any town.
Also we have added new Thief NPC's in Downhang, Samarkand and Hotan so you can teleport to Thief town from any town now and don't have to go only to Constantinople or Jangan.
Wanted system will reward the most wanted players for job kills by Legends Coins and Legend Trophies 1 per each kill made, kills will count both on the Silkroad fields and inside job events.
The limit of kills per same player is set to 3x for 24hr to prevent cheating and push players for more real job fights.
Each 10 kill streak leads to wanted buff and a gold reward for each level of wanted, so when player gets wanted level 1 he gets 10M and same when wanted player get killed the killer gets 10M for his head if wanted level 2 then 20M and so on up to 100M [WANTED LV.10].
Legends Coins are the well-known Arena Coins that originally were added as a reward only for the Battle Arena event, however on Legends Online there are 2 types of Legends Coins and they are not limited just to 1 particular PVP event but set as rewards to all the PVP events, however not only will the PVP events reward players by Legends Coins but also they can be obtained by PVE gameplay.
Legends Silver Coins (Previously known as Legends Coins) - Rewards for all the PVP Events, Achievements, Daily Attendance, Job Kills and Drop from Uniques.
Those coins are needed in order to obtain the rare 11D Seal of Nova Egy/A items, Advanced Job Suits, Spirit Upgrade Gear (S & SS) and other useful items.
(Account-bound)
Legends Gold Coins (New) - Exclusive rewards for all the PVP events.
Those coins are needed in order to obtain the rare 11D Seal of Nova Egy/B items.
(Account-bound)
Bronze Coins (Previously known as Copper & Iron Coins) - Drops only from the Holy Water & Job Temple uniques.
Those coins are needed in order to obtain the 11D Socket Alchemy Stones and can be exahnged for Silver Coins.
(Account-bound)
Silver Coins - Drops only from all the Holy Water Temple uniques.
Those coins are needed in order to obtain the rare 11D Seal of Nova Egy/A items.
(Account-bound)
Gold Coins - Drops only from the Job Temple uniques.
Those coins are needed in order to obtain the rare 11D Seal of Nova Egy/B items.
(Account-bound)
The account-bound setting is probably one of the key settings that makes our server a true Play2Win server.
All SOX types will be available on Legends Online and will be droppable from mobs, uniques, quests and treasure Boxes.
We have edited the SOX balance very carefully making sure T3 items will stay relevant compared to SOX items but of course, the Sealed items will shine the most.
Now when it comes to 11D as you might know there are many different types of items : Normal 11D items, Normal 11D Egy A/B items, Nova 11D items, Nova 11D Egy A/B and all of them will be available on Legends Online !!
Thanks to our advanced SOX balance created earlier it allowed us to keep most of the original 11D items settings and stats however we found out that the original game creators never finished the balance of normal Egy A/B Weapons & Shields and they had exactly same stats as normal 11D weapons/shields that drop from any 101+ mobs so we decided to fix and complete the balance of those items so they can have their rightful place in the game as well.
All the Normal 11D Seal of Nova items will be available and will drop from 109-110 mobs & uniques including the Ghost Serenas of the Shipwreck - Sea of Resentment FGW.
All the Seal of Nova Egy/A items original settings and stats kept as is, so once a full set is equipped each part gets +2 added, however according to our advanced SOX balance all the Nova Weapons & Shields are considered like SUN which means they have +3 higher Critical & Blocking Rates compared to the normal 101 Weapons & Shields.
Nova Egy/A Sets (Destruction) & Accessories (Myth) : Will be available at the Exchange Coins NPC in Alexandria (South) for a fixed price of Silver Coins, Legends Silver Coins and Gold.
Nova Egy/A Weapons (Power) & Shields (Protection) : Will be available at the Exchange Coins NPC in Alexandria (South) for a fixed price of Silver Coins, Legends Silver Coins and Gold.
Also, as you might know the Nova Egy/A weapons can also be obtained by completing the Shipwreck - Sea of Resentment FGW collection quest.
All the Normal Egy/A items can be considered as SOS as they will be better by +1 then the normal 101 drop items but of course once a full set is equipped each item will get +2 more by the original game settings.
Normal Egy/A Sets (Destruction) & Accessories (Myth) : Will be available from day 1 and will drop from all the Holy Water Temple uniques (More information in the HWT section down below).
Normal Egy/A Weapons (Power) & Shields (Protection) : Will be available from day 1 at the Magic Pop Cards game.
All the Seal of Nova Egy/B items original settings and stats kept as is so once a full set is equipped each part gets +4 added, however according to our advanced SOX balance when it comes to Weapons & Shields same logic applies and of course they will have the highest critical and blocking rates as our 10D SUN.
Seal of Nova Egy/B Sets (Immortality) & Accessories (Legend) : Will be available at the job association NPC's in Alexandria for a fixed price of Gold Coins, Legends Gold Coins and Gold.
Won't be available during the first season Legend XI - Season I.
Seal of Nova Egy/B Weapons (Fight) & Shields (Guard) : Will be available at the job association NPC's in Alexandria for a fixed price of Gold Coins, Legends Gold Coins and Gold.
Won't be available during the first season Legend XI - Season I.
All the Normal Egy/B items can be considered as SOM as they will be better by +3 then the normal 101 drop items but of course once a full set is equipped each part will get +4 more by the original game settings.
Normal Egy/B Sets (Immortality) & Accessories (Legend) : Will drop from all the Job Temple uniques.
Won't be available during the first season Legend XI - Season I.
Normal Egy/B Weapons (Fight) & Shields (Guard) more details will be shared upon the release.
Won't be available during the first season Legend XI - Season I.
The entrance to the Job Temple will be available only for level 110 players, more details will be shared upon the release.
Won't be available during the first season Legend XI - Season I.
Holy Water Temple dungeon experience was greatly improved, not only due the fact that the uniques positioning fixed to the center of the room in order to prevent bug abuse but also due the fact that the coins drops were highly increased and normal Egy/A items (set parts & accessories) added as drops to all the uniques so with that being said our HWT on Legends Online is not just more challenging but also way more rewarding than ever before.
HWT Beginner : Available 3x times per day for level 101+ players, best suited for 2+ players however can be done solo by 1 strong player.
Each unique have a chance to drop :
1x Silver Coins.
1x Bronze Coins.
1x Normal Egy/A set parts (common) & accessories (rare).
HWT Intermediate : Available 2x times per day for level 105+ players, best suited for 3+ players however can be done by 2 strong players.
Each unique have a chance to drop :
2x Silver Coins.
2x Bronze Coins.
1x Normal Egy/A set parts (common) & accessories (rare).
HWT Advanced : Available 2x times per day for level 110 players, best suited for 5+ players however can be done by a strong party of 4 players.
Each unique have a chance to drop :
3x Silver Coins.
3x Bronze Coins.
1x Normal Egy/A set parts (common) & accessories (rare).
Also, as you might know, Apis even though not being placed inside the HWT he spawns at the entrance and is linked to the Higher Zenith quests (zerk) line so we have decided to increase his level from 103 to 105, add some extra HP and also chance to drop Normal Egy/A set parts.
There are many uniques on the menu, some of them are well known and some are completely new.
Each unique kill will grant players by Unique Slayer Title + Blue Zerk and honor points.
Each Unique will have a higher chance to drop SOX, Magic Pop cards and Legends Coins.
Also, all the uniques have added chance to drop Immortal & Astral Stones.
I order to maintain fair competition and not ruin the low-level gameplay experience we have set a level limit of 10 which means 100 level players will be able to hunt Demon Shaitan but cannot attack Lord Yarkan and so on.
Also, STR & INT uniques were added to make it a fair and fun unique hunting experience for all the players.
In addition, we made sure that the uniques spawns locations are kept at their original places and are marked on the map in game as we don't want players wasting their online time running all over the map.
Tiger Girl - LV.20 - Spawn every 1 hour.
Drops: High chance of 4D SOX items + Legends Silver Coin, Faded Beads and Magic Pop cards.
Cerberus - LV.24 - Spawn every 1 hour.
Drops: High chance of 4D SOX items + Legends Silver Coin, Faded Beads and Magic Pop cards.
Tai-Sui - LV.30 - Spawn every 2 hours.
Drops: High chance of 5D SOX items + Legends Silver Coin, Faded Beads and Magic Pop cards.
[B]Captain Ivy - LV.30 - Spawn every 2 hours.
Drops: High chance of 5D SOX items + Legends Silver Coin, Faded Beads and Magic Pop cards.
Uruchi - LV.40 - Spawn every 3 hours.
Drops: High chance of 6D SOX items + Legends Silver Coin, Faded Beads and Magic Pop cards.
Goria - LV.40 - Spawn every 3 hours.
Drops: High chance of 6D SOX items + Legends Silver Coin, Faded Beads and Magic Pop cards.
Taishan- LV.50 - Spawn every 3.5 hours.
Drops: High chance of 7D SOX items + Legends Silver Coin, Faded Beads and Magic Pop cards.
Isyutaru - LV.60 - Spawn every 4 hours.
Drops: High chance of 8D SOX items + Legends Silver Coin, Faded Beads and Magic Pop cards.
Desert Scorpion - LV.70 - Spawn every 4.5 hours.
Drops: High chance of 8D SOX items + Legends Silver Coin, Faded Beads and Magic Pop cards.
Lord Yarkan - LV.80 - Spawn every 5 hours.
Drops: High chance of 9D SOX items & 9D Immortal stone + Legends Coin, Faded Beads and Magic Pop cards.
Demon Shaitan - LV.90 - Spawn every 5.5 hours.
Drops: High chance of 10D SOS items & 10D Immortal stone + Legends Silver Coin, Faded Beads and Magic Pop cards.
Tomb Generals - LV.85-90 - Spawn every 6 hours
Drops: High chance of 9D SOX items / 10D SOS items (Jin) + Legends Silver Coin, Faded Beads and Magic Pop cards.
Elementals [STR+INT] - LV.95 - Spawn every 6.5 hours.
Drops: High chance of 10D SOX items & 10D Immortal stone + Legends Silver Coin, Faded Beads and Magic Pop cards.
Snake Generals [STR+INT] - LV.100 - Spawn every 7 hours.
Drops: High chance of 10D SOX items & 10D Immortal stone + Legends Silver Coin, Faded Beads and Magic Pop cards.
SoSo The Black Viper [+STR] - LV.100 - Spawn every 7.5 hours.
Drops: High chance of 10D SOX items & 10D Immortal stone + Legends Silver Coin, Faded Beads and Magic Pop cards.
Apis - LV.105 - Spawn every 3.5 hours.
Drops: High chance of 11D Normal Egy/A items & 11D Immortal Stone, 11D Astral Stone, Legends Silver Coin, Faded Beads and Magic Pop cards.
Ancient Librarian - LV.105 - Spawn every 8 hours.
Drops: High chance of 11D Normal Egy/A items & 11D Immortal Stone, 11D Astral Stone, Legends Silver Coin, Faded Beads and Magic Pop cards.
Lost Pharaoh - LV.107 - Spawn every 8.5 hours.
Drops: High chance of 11D Normal Egy/A items, 11D Immortal Stone, 11D Astral Stone, Legends Silver Coin, Faded Beads and Magic Pop cards.
Salt Desert Demon - LV.110 - Spawn every 9 hours.
Drops: High chance of 11D Seal of Nova & 11D Immortal Stone + Legends Silver Coin, Faded Beads and Magic Pop cards.
Legends Online endgame is all about the daily PVP events where each player can enjoy his favorite build and compete against others, gaining honor and glory by showing skills, respect, leadership and game knowledge.
In order to make it as competitive as it can get all the PVP events will require a Legends Gold Premium, level 100/110 and a fixed number of item points in order to register to the events, also auto AFK kick system is activated so players who won't move/play for more than 2 minutes will be sent to town and won't receive any rewards.
Each kill made inside any of the events will grant players Legends Trophies which can be exchanged at event So-Ok NPC for great gift rewards such as Elixirs, STR/INT scrolls, Trigger scrolls, HP/MP Increase potions, 20% Skill experience boost scrolls, 100% Speed potions and exclusive avatar attachments during server events.
Each event will reward players with 1-2 Honor Points, fixed amounts of Legends Coins, gold and jewel boxes.
You can access the events schedule in game by the menu and also check the times on our website home page.
As a truly completive server we have very strict rules for the events in order to prevent any kind of event abuse and keep it fair for all the players, full server & events rules you can find on our discord so please make sure to read them before you start to compete and participate in our events.
The events schedules were created with deep consideration of different time zones and we hope it will accommodate most of the players all over the world.
[CTF]Capture the Flag - Random team event happens 6x times per day every 4 hours: 01:00 / 05:00 / 09:00 / 13:00 / 17:00 / 21:00.
Originally the event was limited up to level 95 mobs but on Legends Online you will face new level 105 mobs inside the CTF event.
Event rewards :
Win = 20 Legends Gold Coins + Legends Silver Coins + 20,000,000 Gold + 3x Magic Pop cards.
Draw = 15 Legends Gold Coins + Legends Silver Coins + 15,000,000 Gold + 2x Magic Pop cards.
Lose = 10 Legends Gold Coins + Legends Silver Coins + 10,000,000 Gold + 1x Magic Pop card.
+2 Honor Points for all the participants.
The event will be available for all players at level 100.
[BA]Battle Arena [Score] - Random team event happens 6x times per day every 4 hours: 00:00 / 04:00 / 08:00 / 12:00 / 16:00 / 20:00.
Originally the event was limited up to level 99 mobs but as you might guess we couldn't just let it be, so we have created and added new custom mobs to fit the 110 CAP and allow 11D drops inside the event.
Event rewards :
Win = 20 Legends Gold Coins + 20,000,000 Gold + 3x Magic Pop cards.
Draw = 15 Legends Gold Coins + 15,000,000 Gold + 2x Magic Pop cards.
Lose = 10 Legends Gold Coins + 10,000,000 Gold + 1x Magic Pop cards.
+2 Honor Points for all the participants.
The event will be available for all players at level 100.
[TD]Tower Defense - Random team event happens 6x times per week on weekends- Friday, Saturday, Sunday every 12 hours at: 16:30 / 04:30.
Event rewards :
Win = 20 Legends Gold Coins + 20,000,000 Gold + 5x Magic Pop cards.
Draw = 15 Legends Gold Coins + 15,000,000 Gold + 3x Magic Pop cards.
Lose = 10 Legends Gold Coins + 10,000,000 Gold + 2x Magic Pop cards.
+2 Honor Points for all the participants.
The event will be available for all players at level 110.
[GW]Guild Wars event is a newly created exclusive event for guilds only, happens 6x times per week - Friday, Saturday, Sunday every 12 hours at: 17:30 / 05:30.
Event rewards :
Win = 20 Legends Gold Coins + 100,000,000 Gold + 5x Magic Pop cards.
Draw = 15 Legends Gold Coins + 50,000,000 Gold + 3x Magic Pop cards.
Lose = 10 Legends Gold Coins + 25,000,000 Gold + 2x Magic Pop cards.
+2 Honor Points for all the participants.
The event will be available for all players at level 110.
[WOL]War of Leagues - Random Job event will happen 2x per day every 12 hours at : 18:30 / 06:30.
Event rewards :
Win = 20 Legends Gold & Silver Coins + 20,000,000 Gold + 3x Magic Pop cards.
Draw = 15 Legends Gold & Silver Coins + 15,000,000 Gold + 2x Magic Pop cards.
Lose = 10 Legends Gold & Silver Coins + 10,000,000 Gold + 1x Magic Pop cards.
+2 Honor Points for all the participants.
The event will be available for all players at level 110.
[SA]Survival Arena - Free for all event happens 2x per day every 12 hours at: 20:30 / 08:30.
Event rewards :
TOP 1 = 50x Legends Gold & Silver Coins + 50,000,000 Gold + 10x Magic Pop cards + Gladiator title.
TOP 2 = 40x Legends Gold & Silver Coins + 40,000,000 Gold + 8x Magic Pop cards.
TOP 3 = 30x Legends Gold & Silver Coins + 30,000,000 Gold + 7x Magic Pop cards
TOP 4 = 20x Legends Gold & Silver Coins + 20,000,000 Gold + 5x Magic Pop cards
TOP 5 = 10x Legends Gold & Silver Coins + 10,000,000 Gold + 3x Magic Pop cards
+2 Honor Points for all the TOP 5 players.
Everyone else with at least 1 kill score = 2x Legends Gold & Silver Coins + 2,000,000 Gold + 2x Magic Pop cards + 2 Honor Points.
Everyone else who participated in the event however didn't make even 1 kill = 1x Legends Gold & Silver Coins + 1,000,000 Gold + 1x Magic Pop card + 1 Honor Point.
The event will be available for all players at level 110.
[LMS]Last Man Standing - Free for all event happens 2x per day every 12 hours at: 22:00 / 10:00.
Event rewards :
Winner = 50x Legends Gold & Silver Coins + 50,000,000 Gold + 5x Magic Pop cards + Last Stand title.
+2 Honor Points for the winner.
Everyone else with at least 1 kill made inside = 2x Legends Gold & Silver Coins + 2,000,000 Gold + 2x Magic Pop cards + 2 Honor Points.
Everyone else who participated in the event however didn't make even 1 kill = 1x Legends Gold & Silver Coins + 1,000,000 Gold + 1x Magic Pop card +1 Honor Point.
The event will be available for all players at level 110.
PVP Matching - 1vs1 event will be available up to 5x times a day.
Event rewards :
Win = 5x Legends Silver Coins.
Draw = 3x Legends Silver Coins.
Lose = 1x Legends Silver Coin.
+1 Honor Point for any result.
The event will be available for all players at level 110.
Unique Matching [INT/STR] - 1vs1 event will be available up to 5x times a day.
Event rewards :
Win = 5x Legends Silver Coins.
Draw = 3x Legends Silver Coins.
Lose = 1x Legends Silver Coin.
+1 Honor Points for any result.?
The event will be available for all players at level 110.
Beakyung The White Viper original full dungeon cave experience kept as we believe that a spawn outside towns gate or a special teleport room which is a common thing is just lame, only the bravest and fastest players will get to B6 and face "Medusa", only the strongest party will win.
There are 5x uniques to defeat inside the B5 cave and 5x more inside the B6 before you even get to The White Viper.
Each have drop chance of :
50%-100% 1x 10D Seal of Sun set item.
100% 1x 10D Immortal stone.
50% 1x 10D Astral Stone.
100% 3x Magic Pop Cards.
100% x1 Legends Silver Coin.
BeakYung The White Viper + BeakYung The White Viper [STR] - LV.105
Each have drop chance of :
100% 1x 11D Seal of Nova item.
50% 1x 10D Seal of Sun CH/EU Shields.
100% 10x Magic Pop Cards.
100% 3x 11D Immortal Stones.
100% 1x 11D Astral Stone.
100% x20 Legends Silver Coins.
Gate of the Sarin Tribe will open 2 times a week only on Friday : 13:30 & 21:30 [UTC/GMT+3].
The Roc event is probably one of the biggest events of the game and it has been completely reworked and fixed in order to make sense and suit the players in the best way possible.
Key of Bloodline is necessary in order to enter the Gate of the Ruler, you can obtain it by finishing the quest line or buy it from the Legends Manager NPC to experience the original Roc adventure !!
Before the Roc appears, first you will have to unlock the secrets of the Roc Essence Statues and defeat x8 Wingtribe Knights Elites.
Each have drop chance of :
50% 1x 10D Seal of Moon item.
100% 3x Magic Pop Cards.
50% 1x 10D Immortal Stone.
25% 1x 10D Astral Stone.
After defeating all the elites, the mighty Devil Shaitan will spawn.
Drop chance of :
100% 1x 10D Seal of Sun set item.
100% 5x Magic Pop Cards.
100% 1x 10D Immortal Stone.
50% 1x 10D Astral Stone.
100% 1x Legends Silver Coin.
After defeating the Devil Shaitan there will be 10 minutes to prepare for The Roc appearance.
If you managed to stay alive and get the Roc's HP down to 50% then 4x strong Elementals uniques will spawn.
Each have drop chance of :
100% 1x 10D Seal of Sun set item.
100% 3x Magic Pop cards.
100% 1x 10D Immortal stone.
50% 1x 10D Astral stone.
100% 1x Legends Silver Coin.
The Roc + Roc Bone[STR] - LV.107
Each have drop chance of :
100% 1x Rare Roc 10D Seal of Sun set item.
50% 1x 10D Seal of Sun CH/EU Shields.
100% 10x Magic Pop cards.
100% 3x 11D Immortal stones.
100% 1x 11D Astral stone.
100% x20 Legends Silver Coins.
Keep in mind that the Roc is one of the strongest uniques in the game and in order to defeat him strong parties should be formed, and guilds and unions should put a real team effort there as just for 1 party it will be extremely hard to handle.
The Gate of the Ruler will be open 2 times a week only on Saturday at 13:30 & 21:30 [UTC/GMT +3].
Rare Roc Seal of Sun set items is the best 10D gear, this set can only be obtained as a drop from the Roc itself and probably one of key features of Legends Online as this rare set was long forgotten by many players and servers before.
Each of these items will be equal to 10D Seal of Sun +3 but not only that, once all set parts are equipped together for a full 6/6 items set a special seal effect will take place and the set will be boosted further by +4 to each part, making it not only the best gear of 10D but also more then useful even in compared to some of the 11D set types.
The first Fortress War event will happen approximately 2-3 months after the start of each new CAP according to the progress of players and their guilds/unions with a great reward of 20,000 Silks !!
The experience of the Fortress War event was improved by adding extra HP to the structures, removed obstacles and removed gate pullers to prevent the abuse of spamming the gates wasting time for the attacking guilds by the defenders, which is not is not really fair or fun.
Also a new Guild temple (Poison) created with a daily quest that will be available for the occupying guild/union.?
Quest rewards : 50 silks + 50,000,000 gold.
A special Spirit Upgrade System allows players to upgrade their A grade spirit to S grade and then to SS grade once made +5.
Grade A+5 ---> Upgrades to grade S ---> Grade S+5 ---> Upgrades to grade SS.
You will be able to obtain the upgrade gear and the special Lucky Spirit Potion from the Legends Manager NPC along with Sabakun's Jewels and Alchemic Magic Stones that will be sold not only in Item Mall but also at Legends Manger NPC.
Each grade plusing will unlock your spirit with higher stats of HP/MP, Speed, PHY/MAG DMG, added Blocking rate increase, Monster's defense ignore and STR/INT points start from S grade +3 and higher with the maximum of 5 STR/INT and 25% DMG & Speed on the top spirit SS+5 spirit.
Also new special Spirit skins were created and added to the item mall :
Fallen Angel
More color themes and skins can be expected to be released during the Legend XI.
Alchemy rates were highly increased compared to the original game numbers in order to make sure its fair and fun for all the players to tweak their gear, of course the highest pluses will require some time and dedication and still be hard to achieve.
Before each end of season PVP Tournament the Lucky Event will be available for all the players, during this event +5-11 rates receive +5% higher rate which makes it the prefect time to try to push your items to the highest + possible.
Th Max plus is +11 and +13 with Advanced Elixirs [B] which can be obtained from the Magic Pop cards game.
During the Legend X [100 CAP] the +11 glow color was Green and +12 glow color was Red, however as was planned ahead during the Legend XI [110 CAP] the +11 glow color will be Red and the rare +12 glow color will be set as Green.
Tablets drop rates been highly increased, and elements can be obtained by items alchemy disjoint and also the 11D elements be added to the Grocery shop NPC in Alexandria.
Immortal & Astral stones can be obtained from the Item Mall, Magic Pop cards game and drop from various uniques.
As you already know the Magic Pop cards are available at the Item Mall, added as a drops from all the uniques and set as extra reward for all the PVP events.
Magic Pop game system will offer you a wide variety of rare and valuable items, so if you're feeling lucky give it a try.
There are multiple ways to obtain free silk on Legends Online and during the Legend X [100 CAP] we have given away over 500,000 free silk rewards to our legends as a true Play2Win competitive server !!
Here are the free silk options :
1.Signature Event, New players can receive free 100 silks for participating in the event (the details can be found bellow by the end of the thread).
2.Vote4Silk, Once you reach level 60 you can vote for the server from the user panel on our website and receive up to 12 silks per day.
3.Silk4Online, Once you reach level 110 in game you will start to receive 1 Honor Point (Academy creation required) + 2 Silks per every 4 hours online in game.
4.Lucky Party Event, 3x times per day we give away 25 silks for a random party leader registered in the party matching.
5.Weekly Screenshot Event, Every weekend we select the TOP 10 best screenshots posted during the week and give away 200-20 silks according to the TOP 1-10 that we liked the most (overall prize pool 1,100 silk).
6.Discord Boost, Players who boost our Discord will receive 150 silks (once), top hoisted role on discord, private VIP chat and special VIP title + icon in game that will stay as long as the boost on Discord is active.
7.Honor Ranking, Every month the Honor ranking being reset and the TOP 5 players are being rewarded by free 1,000-100 silks according to the TOP 1-5 ranking (overall prize pool 2,500 silk).
8.Fortress War, At the start of each new Legend XI Season the Fortress War event will be reset and the first FW winner guild/union will be rewarded by 20,000 silks (silks added to the guild/union leader) + the daily free 50 silks quest that is available for the occupying guild/union.
9.PVP Tournaments, By the end of each season there is a big PVP Tournament event that hosts up to 32 best players and the TOP 5 being rewarded by free 5,000-1,000 silks (overall prize pool 15,000 silk).
10.Events Ranking, By the end of each CAP the TOP 10 ranking players over various events rankings (CTF, BA, SA, LMS, TD) will be rewarded by free 1,500-50 silks (overall prize pool of 50,000 silk).
In the Item Mall you will find many special and useful items, all your favorite avatars and pets along with some new ones.
The Ability Pets are set to have 2 pages unlocked by default after purchase and teleport.
The Fellow Pets will be stronger and faster then ever as their movement speed increased to a fixed 200% and wont depended on the character movement speed anymore,? those amazing creatures can be very much useful hunting uniques and just traveling a cross the Silkroad.
Legends Gold Premium
Doubles [X2] the EXP/SP from any mob for 3 hours per day for 28 days and enables you the following buffs and options :
[Physical Damage 10% Absorption
Magical Damage 10% Absorption
Physical Damage 10% Increase
Magical Damage 10% Increase
Attack Rate 10% Increase
Parry Rate 10% Increase
Alchemy Probability 10% Increase
Lucky 5% Increase
STR 10 Increase
INT 10 Increase
5x Instant Return Scroll
3x Resurrection Scroll
5x Reverse Scroll
Purification Seed - Premium Quest rewards :
100 Purification Seeds = 6,000 Skill Points
200 Purification Seeds = 14,000 Skill Points
300 Purification Seeds = 24,000 Skill Points
400 Purification Seeds = 32,000 Skill Points
500 Purification Seeds = 50,000 Skill Points[/B]
We basically upgraded the original Gold Premium to the Legends Gold Premium for you by increasing the
SP reward by x20 and added extra free scrolls for the same price of 300 Silk in the Item Mall.
Also don't forget that this quest is x3 times repeatable which means the potential is to get 150K SP there monthly.
New cool visual effects that will make you stand out of the crowd were added to the Item Mall.
So are you ready to become the real Legends of Silkroad ?